( // MAIN LAUNCH (loads necessary files and definitions) var appEnvironment; //push new environment appEnvironment = Environment.make; appEnvironment.push; s.waitForBoot({ // load all files "cicc_musical_data_generator.scd".loadRelative; "cicc_sonifier.scd".loadRelative; "cicc_gui.scd".loadRelative; "cicc_transcriber.scd".loadRelative; // generate all the data ~genAll = {arg seed; ~allMusicData = ~genMusicData.value(seed); ~patterns = ~allMusicData[0]; ~scoreData = ~allMusicData[1]; ~sectionOffsets = ~allMusicData[2]; ~currentSection = 0; ~currentSubsection = 0; ~isPlaying = false; }; // set the global variables ~dir = thisProcess.nowExecutingPath.dirname; ~genAll.value(20200525); ~play = Synth.new(\masterPlayerControl); ~droneFade = Synth.new(\droneFade); ~autoAdvance = true; ~interludes = false; ~sectionOrder = ~patterns.size.collect({arg sec; sec}); ~generateGUI.value; appEnvironment.pop; }); )