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4 years ago
(
var formatPatternData;
//~~~~~~~~~~~~ALLOCATE BUSSES~~~~~~~~~~~~
~allocBusses = {arg server;
var preampBusses, accompBusses, postampBusses;
preampBusses = 3.collect({Bus.audio(server, 1)});
accompBusses = 4.collect({Bus.audio(server, 1)});
postampBusses = 7.collect({Bus.audio(server, 1)});
[preampBusses, accompBusses, postampBusses];
};
//~~~~~~~~~~~~DEFINE SYNTHS~~~~~~~~~~~~
~defineSynths = {arg server, preampBusses, accompBusses, postampBusses;
var sdPlayer, sdTransport, sdClick, sdAmpCurve, sdEns, sdAccomp, sdClip, sdBass, sdDiskOut, allSds;
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sdPlayer = SynthDef(\masterPlayerControl_ ++ ~hash, {
var sigs, sigsPanned, masterSig, imp;
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sigs = postampBusses.collect({arg bus, i; In.ar(bus) * NamedControl.kr(\vol_ ++ i, 1, 0.1)});
sigsPanned = sigs.collect({arg sig, i; Pan2.ar(sig * NamedControl.kr(\mute_ ++ i, 1, 0.1), NamedControl.kr(\pan_ ++ i, 0, 0.1))});
masterSig = Mix.ar(sigsPanned.drop(-1)) * NamedControl.kr(\masterVol, 1, 0.1) * NamedControl.kr(\masterMute, 1, 0.1);
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Out.ar(0, masterSig);
Out.ar(2, sigsPanned.last); //change this if you want the click to go somewhere else
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imp = Impulse.kr(10);
SendReply.kr(imp, '/masterLevels_' ++ ~hash, values: [Amplitude.kr(masterSig)]);
sigs.collect({arg sig, i; SendReply.kr(imp, '/trackLevel_' ++ i ++ "_" ++ ~hash, values: [Amplitude.kr(sig)])});
});
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sdTransport = SynthDef(\transport_ ++ ~hash, {arg measure = 0, beat = 0, section = 0, subsection = 0, gate = 1, dur = 1;
SendReply.kr(Impulse.kr(0) * (measure > 0) * (beat > 0),'/measureClock_' ++ ~hash, values: [measure, beat, section, subsection]);
//SendReply.kr(Impulse.kr(0),'/nextSubsection_' ++ ~hash);
EnvGen.kr(Env.sine(dur), gate, doneAction: 2);
});
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sdClick = SynthDef(\click_ ++ ~hash, {arg beat = 0, gate = 1, dur = 1;
Out.ar(postampBusses[6], 10 * BPF.ar(WhiteNoise.ar * EnvGen.kr(Env.perc(0.01, 0.1), gate), 440 * ((beat <= 1) + 1), 0.02));
EnvGen.kr(Env.sine(dur), gate, doneAction: 2);
});
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sdAmpCurve = SynthDef(\amp_curve_ ++ ~hash, {arg amp = 1, dur = 0.1, bus = 0;
Out.kr(bus, amp.lag)
});
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sdEns = SynthDef(\ens_ ++ ~hash, {arg freq = 440, amp = 1, dur = 1, gate = 1, bus = 0, ampBus = 0;
Out.ar(bus, SinOsc.ar(freq, 2pi.rand, 0.1) * amp * Latch.kr(In.kr(ampBus), Impulse.kr(0)) * EnvGen.kr(Env.asr(0.1, 1, 0.1), gate, doneAction: 2))
});
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sdAccomp = SynthDef(\accomp_ ++ ~hash, {arg freq = 440, amp = 1, attack = 1, dur = 1, gate = 1, bout = 0, ampBus = 0;
Out.ar(bout, SinOsc.ar(freq, 2pi.rand, 1) * 0.01 * amp * Latch.kr(In.kr(ampBus), Impulse.kr(0)) * EnvGen.kr(Env.asr(attack, 1, 0.01), gate, doneAction: 2))
});
sdClip = SynthDef(\clip_ ++ ~hash, {arg dur = 1, gate = 1, bin = 0, bus = 0;
//Out.ar([0, 1], (In.ar(bin)).clip(0, 1) * pow(Line.kr(0, 1, 240), 2))
Out.ar(bus, (In.ar(bin)).clip(0, 1) * 50 * pow(Line.kr(0, 1, 10), 2))
});
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sdBass = SynthDef(\bass_mono_ ++ ~hash, {arg freq = 440, ampBus = 0, bus = 0;
Out.ar(bus, (SinOsc.ar(freq) * 0.5 * In.kr(ampBus)))
});
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sdDiskOut = SynthDef(\disk_out_ ++ ~hash, {arg bufnum, inbus;
DiskOut.ar(bufnum, In.ar(inbus));
});
allSds = [sdPlayer, sdTransport, sdClick, sdAmpCurve, sdEns, sdAccomp, sdClip, sdBass, sdDiskOut];
allSds.do({arg sd; sd.add});
allSds
};
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// group data by measures for navigation
formatPatternData = {arg musData, measureLen;
var dataLen;
dataLen = musData[0][0].size;
musData.collect({arg partData;
var res;
res = partData.flop;
res = res.add(res[1]);
res[1] = (res[1].differentiate.drop(1) ++ [10]);
res = res.flop ++ measureLen.collect({arg measure; dataLen.collect({0}) ++ [measure * 16]});
res = res.sort({arg a, b; a.last < b.last}).flop;
res = res.insert(1, (res.last.differentiate.drop(1) ++ [10])).flop;
res = res.separate({arg a, b; (a.last / 16).trunc != (b.last / 16).trunc});
res.collect({arg measureData; measureData.flop})
}).flop
};
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//~~~~~~~~~~~~GENERATE PATTERNS~~~~~~~~~~~~
//this generates patterns grouped by measures except for bass data and amp curve data which are much higher resolution
//these are used to make playable patterns
~genPatterns = {arg ensData, accompData, bassData, ampData, sectionData, preampBusses, accompBusses, postampBusses;
var measureLen, ensDataFormatted, accompDataFormatted, bassDataFormatted, ampDataFormatted,
dUnit, section, subsection, patterns;
measureLen = ((
ensData.collect({arg partData; partData.last[1]}) ++
accompData.flatten.collect({arg partData; partData.last[1]})
).maxItem.ceil(16) / 16).asInteger + 1;
ensDataFormatted = formatPatternData.value(ensData, measureLen);
accompDataFormatted = formatPatternData.value(accompData.flatten, measureLen);
dUnit = 8.reciprocal;
patterns = measureLen.collect({arg measure;
if(sectionData[measure * 4] != nil, {
section = sectionData[measure * 4][2];
subsection = sectionData[measure * 4][3];
});
Ppar(
//check how amplitude is being handled
ensDataFormatted[measure].collect({arg musData, m;
Pbind(
\instrument, \ens_ ++ ~hash,
\freq, Pseq(musData[0].replace(0, Rest(0))),
\dur, Pseq(musData[1] * dUnit),
\sustain, Pseq(musData[2] * dUnit),
\amp, [1, 0.7, 0.5, 0.3][m],
//\amp, Pseq(musData[2].collect({arg item; [0, 0.25, 0.5, 0.75][item]}) * [1, 0.5, 0.25, 0.1][m] * 16);
\ampBus, preampBusses[0].index,
\bus, postampBusses[m].index
)
}) ++
//check how amplitude and attack are being handled
accompDataFormatted[measure].collect({arg musData, m;
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Pbind(
\instrument, \accomp_ ++ ~hash,
\freq, Pseq(musData[0].replace(0, Rest(0))),
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\dur, Pseq(musData[1] * dUnit),
\sustain, Pseq(musData[2] * dUnit),
\amp, Pseq(musData[3].collect({arg item; [0, 2, 4, 8][item]}) * 0.0125 * 1),
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//\attack, Pseq(musData[1] * abs(musData[3].clip(0, 0.25) * 2 - 1) * dUnit),
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\attack, Pseq(musData[2] * 1 * dUnit),
\ampBus, preampBusses[0].index,
\bout, Pseq(musData[4].collect({arg index; accompBusses[index].index}))
)
}) ++
[
Pbind(
\instrument, \transport_ ++ ~hash,
\measure, measure + 1,
\beat, Pseq([1, 2]),
\section, section,
\subsection, subsection,
\dur, 8 * dUnit
),
Pbind(
\instrument, \click_ ++ ~hash,
\beat, Pseq([1, 2]),
\dur, 8 * dUnit
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)
]
)
});
[patterns, bassData, ampData]
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};
//this is a playable pattern based on start measure
~genPlayablePatterns = {arg startMeasure, patterns, preampBusses, accompBusses, postampBusses;
Ppar(
[Pseq(patterns[0][startMeasure..], 1)] ++
patterns[2].collect({arg pattern, p;
Pmono(\amp_curve_ ++ ~hash,
\amp, Pseg(Pseq(pattern.slice(nil, 0)[(startMeasure * 16)..], 1), 1 * ~dUnit, \cub),
\dur, 1 * ~dUnit,
\bus, preampBusses[p].index
)
}) ++
patterns[1].collect({arg pattern, p;
Pmono(\bass_mono_ ++ ~hash,
\freq, Pseq(pattern.slice(nil, 0)[(startMeasure * 16)..], 1),
\dur, 1 * ~dUnit,
\ampBus, preampBusses[p + 1].index,
\bus, postampBusses[4].index
)
})
);
};
//~~~~~~~~~~~~BOUNCE AUDIO~~~~~~~~~~~~
//this bounces the audio for use in another DAW or for practice
~bounceAudio = {arg seed;
var trackNames, basePath, server, buffers, recDur,
preampBusses, nextNode, accompBusses, postampBusses,
synths, prePatterns, playablePatterns, score;
trackNames = ["part_start", "part_III", "part_II", "part_I", "accomp_II", "accomp_I", "click"];
basePath = ~dir +/+ ".." +/+ "audio" +/+ "seed_" ++ seed;
basePath.mkdir;
server = Server(\nrt_ ++ ~hash,
options: ServerOptions.new
.numOutputBusChannels_(7)
.numInputBusChannels_(0)
);
# preampBusses, accompBusses, postampBusses = ~allocBusses.value(s);
postampBusses = 7.collect({arg index; Bus.new(rate: 'audio', index: index, numChannels: 1, server: server)});
synths = ~defineSynths.value(s, preampBusses, accompBusses, postampBusses);
prePatterns = ~genPatterns.value(~musicData[0], ~musicData[1], ~musicData[2], ~musicData[3], ~sectionData,
preampBusses, accompBusses, postampBusses);
playablePatterns = ~genPlayablePatterns.value(0, prePatterns, preampBusses, accompBusses, postampBusses);
recDur = (prePatterns[2][0].size / 8) + 10;
score = playablePatterns.asScore(duration: recDur, timeOffset: 0.001);
nextNode = score.score.slice(nil, 1).select({arg msg; msg[0] == 9}).slice(nil, 2).maxItem + 1;
synths.do({arg synth; score.add([0.0, [\d_recv, synth.asBytes]])});
4.collect({arg p;
score.add([0.0, [\s_new, \clip_ ++ ~hash, nextNode, 1, 1, \bin, accompBusses[p].index, \bus, postampBusses[5].index]]);
nextNode = nextNode + 1;
});
buffers = 7.do({arg track;
score.add([0.0, [\b_alloc, track, 65536, 1]]);
score.add([0.0, [\b_write, track, basePath +/+ "tkam_" ++ trackNames[track] ++ ".wav".standardizePath, "WAV", "int16", 0, 0, 1]]);
score.add([0.0, [\s_new, \disk_out_ ++ ~hash, nextNode, 1, 1, \bufnum, track, \inbus, track]]);
score.add([recDur, [\n_free, nextNode]]);
score.add([recDur, [\b_close, track]]);
score.add([recDur, [\b_free, track]]);
nextNode = nextNode + 1;
});
score.sort;
score.recordNRT(
outputFilePath: basePath +/+ "tkam_all" ++ ".wav".standardizePath,
sampleRate: 44100,
headerFormat: "WAV",
sampleFormat: "int16",
options: server.options,
duration: recDur
);
server.remove;
}
)