Add files via upload

main
mwinter80 8 years ago committed by GitHub
parent 3b9591ec90
commit eee5e6c268

@ -0,0 +1,47 @@
(
//Allows user to drop files into respective folders
~squares_samples_folder = thisProcess.nowExecutingPath.dirname +/+ "squares/";
~open_perc_samples_folder = thisProcess.nowExecutingPath.dirname +/+ "perc/open/";
~closed_perc_samples_folder = thisProcess.nowExecutingPath.dirname +/+ "perc/closed/";
//Loads files
~squares_samples = PathName(~squares_samples_folder).files.collect(
{|file| postln(file); Buffer.read(s, file.fullPath)});
~open_perc_samples = PathName(~open_perc_samples_folder).files.collect(
{|file| postln(file); Buffer.read(s, file.fullPath)});
~closed_perc_samples = PathName(~closed_perc_samples_folder).files.collect(
{|file| postln(file); Buffer.read(s, file.fullPath)});
//Representation of perfect squared square where the dimensions of the squares are mapped to seconds
~squares=[[0,33],[0,37],[0,42],[33,37],[33,62],[37,53],[37,62],[42,60],[42,66],[53,60],[53,62],[60,62],[60,66],[60,77],[62,77],[62,112],[66,77],[66,85],[77,85],[77,112],[85,112]];
/*
This could / should be done programatically. Each number corresponds to one of the files in the squares folder (in this case 12 files) and the index in the array corresponds to the representation of the perfect squared square above. It is important that no adjacent squares are assigned the same sample. TODO: program this.
*/
~order = [9, 2, 1, 5, 6, 4, 7, 12, 3, 2, 1, 9, 10, 11, 5, 8, 4, 12, 6, 8, 5];
)
//SynthDef - obvio
(
SynthDef(\circuit1, {
var squares, trig, unitdur;
trig = Impulse.kr(0);
unitdur = 1;
squares = { |i|
var start, stop, dur, env1, env2, square, openperc, closedperc;
start = (~squares[i][0])*unitdur;
stop = (~squares[i][1])*unitdur;
dur = (~squares[i][1]-~squares[i][0])*unitdur;
env1 = EnvGen.kr(Env.sine(dur), TDelay.kr(trig, start)) > 0;
env2 = EnvGen.kr(Env.sine(dur), TDelay.kr(trig, stop)) > 0;
square = PlayBuf.ar(1, ~squares_samples[~order[i]-1], 1, TDelay.kr(trig, start), loop:1);
openperc = PlayBuf.ar(1, ~open_perc_samples[~open_perc_samples.size.rand], 1, TDelay.kr(trig, start));
closedperc = PlayBuf.ar(1, ~closed_perc_samples[~closed_perc_samples.size.rand], 1, TDelay.kr(trig, stop));
(env1 * (square + openperc)) + (env2 * closedperc)
} ! ~squares.size;
Out.ar([0,1], Mix.new(squares) * 0.5);
}).send(s);
)
//This starts immediately. Better trigger on a delay so it occurs within the 'field'
~circuitSynth = Synth(\circuit1);
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